lineridaho.blogg.se

Age of wonders 3 specializations spell list
Age of wonders 3 specializations spell list











That just seems too restrictive to me, sure it makes sense that being Evil(Shadowborn) should prevent me from casting "good"(Creation) spells. As for taking Shadowborn and being locked out of Creation Adept/Mastery. You can only select one of them and get barred out of the other two. There is no Adept or Mastery over them, that's why the Devs stated you can't have Shadowborn and Keeper of Peace or Grey Guard. those operate the same way Explorer, Expander etc.

#AGE OF WONDERS 3 SPECIALIZATIONS SPELL LIST PLUS#

Destuction Mastery paired with Fire or Water/Wild would be pretty damn OP with the 50% spell damage bonus plus getting some of the best damaging spells.Īs for Shadowborn, Keeper of Peace and Grey Guard. It would be really cool to be able to have double Masteries but. IMO this is a solid balance since it would be pretty OP to have Fire and Air Mastery or Creation + Destruction Mastery. Though he went a step further and wants no other Masteries either. That's what Shaithias suggested, you can have Fire Mastery but you wouldn't be able to get Water Mastery. So together with idea 1, these would be some examples one can choose.Įx1), ,, Įx2), ,, Įx3), ,, Įx4), ,, Įx5), ,, (or maybe giving restrictions to 'Master' level Creation or Destruction would be nice for Gray Guard since those would result in a path to good or evil) Gray Guard is neutral so would be nice to have no restrictions to both trees. Choosing Keeper of the Peace restricts choosing Destruction tree and choosing Shadowborn restricts choosing Creation. Here would like to include further restrictions for the elemental specializations : Creation and Destruction. I'm not sure if the devs already included this feature but would want to see it happen.

age of wonders 3 specializations spell list

I included neutral since in the upcomming DLC contains a neutral allignment which is Gray Guard.Ĭhoosing any specializaion among restricts the option to choose the other two. This will be an option for Eternal Lords DLC users. I think this will encourage the option to choose other cool non-elemental specializaions along with a favorite elemental tree of choice.Ģ. Second, adding 'any' master level restricts the options to choose all other master level elemental spcializations. In this case you can still choose, for example,, ,. So for example you can have, , at the same time but cannot choose. I think this can be utilized for specializations and have two ideas for this.įirst, when adding a master level of an elemental, it restricts the option to choose the master level speciatlization of the opposite elemental. (for example with fire mastery, you get -5 mana income from water nodes) The game already has a concept of opposite elemental by introducing mana income panelties when choosing and opposite elemental mastery. Unlocking an elemental tree locks the opposite elemental tree.

age of wonders 3 specializations spell list

I would like to add more ideas I had in mind.ġ. I like the idea about 4 specialization and also vote for it to happen.











Age of wonders 3 specializations spell list